Glass, 2 Years Passed

Written by: Clare Dussman
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Two years ago, I flew to Mountain View to cash in my golden tweet for what was being called a game-changer in the tech revolution and an assault device against personal privacy: Google Glass. Being a bleeding edge tech enthusiast, I was all in.

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Twenty-four months later, the Explorer program is over and though not exactly by choice, so is my Glass usage. Glass was well-made and intuitive. If I could wear it every day I would love it; however, others would not, which is why I do not.

Google made an elegant product and a horrific vertical.

Horrific may seem like a strong word, but it is purposeful. The people who came up to me asking why I was wearing it and if I was recording them were truly scared, uneasy, and defensive. Despite the extensive coverage of Glass in the media, there was distrust about heads-up displays so much so that wearing Glass was similar to having a controversial T-shirt on: you needed to be constantly at the ready to explain, defend, and oftentimes debate.

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It did not need to be that way. As a Glass Explorer, I think things could have been different. If I were the one to try and make it different, here is what I would have done:

  1. Brought down the cost. Part of what made Glass feel unobtainable was that it was financially unobtainable. The hardware did not warrant the steep price tag – even if the R&D cost did. The price tag immediately set Glass Explorers apart from the general public in a negative and pretentious way. At the consumer level, you cannot charge more than a thousand dollars for something that is in its humble beginnings and a luxury tech accessory.
  2. Advertised the ordinary. My favorite usage for Glass was more easily capturing presentation images, recordings, and whiteboard drawings during meetings without interrupting my concentration or the rest of the people in the room. When people categorize Glass with world travelers and NASA more than they see it as a useful tool for working moms to take better notes at a parent-teacher meeting, the device seems less relatable.
  3. Shed literal light on privacy concerns. You can clearly tell when someone with Glass is taking video because the screen lights up, but because the general public was not educated on Glass’ features in a clear and concentrated way, fear spread like wildfire. If there had been a small light on the headset that lit when people were recording, everyone could have relaxed a little. Although it is not ideal, features like this could have put the non-Glass wearing public at ease.

Launching a new category is no easy task. But, the lesson to be learned from Glass is not a new one: perception is reality and worry can overrule product.

Looking forward, I think Google’s pivot toward the business sector is smart, but they need to move quickly. There are acquisitions going on that point toward a competitor not far behind.

This article is a compilation of both my own ideas and conversations I have had with countless others while wearing Glass. Thank you to everyone who had educated and constructive conversations with me, greatly helping me understand the technology, the vertical, and the pros and cons of wearing bleeding edge technology on yo face.

Glass, 2 Years Passed

Two years ago, I flew to Mountain View to cash in my golden tweet for what was being called a […]

Pinterest and Instagram Add New Features, Look to Drive Business Outcomes for CPG Brands

Written by: Jake Schneider
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June proved to be a huge month for Pinterest and Instagram, as both platforms introduced the phrase “action oriented” into our lexicon. Over the past year, both platforms have been making strides to enter the digital media space with Pinterest’s “Promoted Pins” and Instagram’s “Sponsored Posts” as introductory offerings; however, both are falling short beyond brand awareness in aligning to business outcomes for marketers.

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Pinterest has long been a passionate community, and particularly for DIY. According to a PriceGrabber survey, more than 70 percent of Pinterest users claim that cooking inspiration and recipes are their number one interest on the platform.

Pinterest added a search functionality to make it easier to be discovered, but the introduction of the “Buy It” button is a huge step for CPG brands in closing the loop that started with “Promoted Pins.” Now with Pinterest you can holistically inspire, promote discovery, and purchase direct from the platform within a few clicks, giving CPG brands another potential storefront and point of entry for commerce. 

Screen Shot 2015-06-17 at 8.26.27 PMPinterest is only making the “Buy It” button available through mobile for now and has limited it to a few of their partners. There is a waiting list, however, and we suggest you get on it. 

Coincidentally, Instagram introduced us to their new suite of offerings for their platform the same week. Instagram initially entered digital media via sponsored posts with a few exclusive partners a year ago as they built out their media narrative and offerings. This recent unveiling takes Instagram from peripheral, brand-awareness centric content to something much, much more. 

For Instagram, the emphasis is on quality of content and narrative with CPG brands playing on the same level with users and the best content surfacing to the top. With “Carousel,“ Instagram takes the user out of the single moment snapshot and throws them into an immersive experience with multiple pieces of content to provide inspiration or to better tell a story. 

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Carousel is still a continuation of brand, something Instagram has long been known for, and something that has taken them out of consideration when focusing energy and effort on driving to business outcomes.  

Instagram elevated themselves from peripheral to near primary with their action-oriented buttons. Brands can now direct their audience to add “Shop Now,” “Install Now,” “Sign Up,” or “Learn More,” directly through the app, making it a true channel for actionable outcomes. 

CPG brands can now promote discovery, inspire, and inform this passionate and massive audience while directing them to take deeper action, whether that is downloading a brand app, e-commerce, or other promotions. 

Like Pinterest, Instagram is only allowing a few of their partners to leverage their offerings before making them open through power editor to advertisers. 

Needless to say, these bold — and welcome — moves for each platform both ushered in offerings for brands without diminishing the user experience.  

Pinterest and Instagram Add New Features, Look to Drive Business Outcomes for CPG Brands

June proved to be a huge month for Pinterest and Instagram, as both platforms introduced the phrase “action oriented” into […]

Google’s “Micro-Moments” Highlight Fundamental Shift in Consumer Behavior

Written by: Hannah Redmond
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You know that feeling when you forget your phone? It’s a feeling of vulnerability and helplessness, as we have become increasingly dependent on that powerful little device. We expect to be connected to who and what we want to, and we expect to find answers and solutions to our problems on demand.

This has changed the way consumers make purchase decisions. The traditional consumer journey is now divided up into various real-time, intent-driven “micro-moments,” providing marketers the opportunity to identify and prepare for the exact moments right when a consumer reaches for their device.

Google Micro-Moments

Google has identified various insights driving overall micro-moments to showcase the variety of opportunities for marketers, many of which are applicable to the CPG category.

  • People evaluate purchase decisions in-the-moment. When walking through a store, 82% of smartphone users turn to their phone to influence a purchase decision. More people are reaching for their phone to investigate products and prices than are actually asking for help from an associate in store.
  • People solve unexpected problems in-the-moment. 62% of smartphone users are more likely to take action right away toward solving an unexpected problem or new task because they have a smartphone.  If their dishwasher breaks, they will immediately go to their device to investigate the problem and the products and services that may provide a solution.
  • Micro-moments fill voids or lulls in time or complement multitasking. For example, people turn to their phones when waiting in line, commuting, walking, shopping, relaxing, and more.

As marketers, it is our job to identify how to add value to each of these micro-moments. We should consider what micro-moments are most important to our brand, and which provide an opportunity to highlight our product while making our consumers’ lives easier. How we create content and add value to consumers in each of these micro-moments can set us apart from our competitors.

To learn more about Google’s Micro-Moments, visit their research on Think With Google.

Google’s “Micro-Moments” Highlight Fundamental Shift in Consumer Behavior

You know that feeling when you forget your phone? It’s a feeling of vulnerability and helplessness, as we have become […]

Netflix Knew Exactly What They Were Doing When They Released OITNB Early

Written by: Rita Mogilanski
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I can’t be the only one who stayed up until the wee hours of the morning watching the new episodes of Orange is the New Black. Netflix released the third season of the award-winning show on June 11, six hours early. This genius and strategic move by Netflix created a flurry of excitement on Twitter from fans.

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Netflix announced the early release at OrangeCon as the cast was celebrating the new season. It became available around 9 PM Eastern, 6 PM Pacific, just in time for New Yorkers like me who were contemplating sleep to turn on Netflix, and for Californians to cancel their dinner plans and head home to the couch.

Surprising fans with the early release was not only smart because of the timing of the release, but it also allowed for an additional layer of anticipation from fans. It is to be expected that die-hard OITNB fans would take to Twitter to express their excitement when the show finally came back, but the element of surprise triggered a burst of tweets from fans. This buzz helped spread the word about the release of the new season. #OITNB trended on Twitter within minutes of the release.

The show’s talent also took to social to inform fans of the early release and drive buzz.

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Typically, programs on television leverage Twitter for live-tweeting to drive buzz and awareness for the show. Exposure to TV tweets has been shown to encourage viewers to take action, whether they watch, search for, or share content about the show. In the case of shows that are exclusively on Netflix and are released a full season at a time, they have to find ways to use Twitter outside of live-tweeting premiere episodes to promote the show. Orange is the New Black found their way in. Due to the excitement and the element of surprise, #OITNB was used over 360K times in the first weekend after the release. Comparatively, there were only 319K #GameOfThrones tweets during the epic finale on Sunday.

With the restrictions Netflix and Orange is the New Black face considering all viewers watch at their own pace, they definitely figured out how to leverage Twitter to drive tune-in.

Smart move, Netflix.

Netflix Knew Exactly What They Were Doing When They Released OITNB Early

I can’t be the only one who stayed up until the wee hours of the morning watching the new episodes […]

Cardboard Redux

Written by: Ian Sherwood
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Google gets it. They understand that widespread VR is coming soon and that means headsets – those clunky, awkward, hairstyle-destroying devices that allow us to imagine we are standing on the USS Enterprise or on the Great Wall of China, all while sitting at a Starbucks.

With Facebook’s acquisition of Oculus Rift and Microsoft’s HoloLens, headsets are definitely real products. But Google gets that we aren’t all going to shell out $200 or more and strap on bulky headsets just for a taste of VR. They lowered the bar last year by eschewing bulky plastics and high-tech eyewear and introducing Google Cardboard: a simple, folded piece of cardboard plus some plastic lenses and adhesive. This one leap has changed perceptions of what is required to get people trying VR. This year, they’ve lowered the bar all the way to the floor with an even simpler cardboard box that unfolds in three steps (compared to 12 steps for the original). We can even get Cardboard headsets printed with artwork or logos and have them mounted to our favorite baseball cap.

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Source: Dodocase.com

Google gets that a headset is just the gateway to the compelling content that we need, so they also announced Jump: a platform to tether 16 digital cameras in a fixed circular array to take 360-degree image and video captures, plus an image assembler to stitch all 16 images together with edge translation, color correction, and blur removal. Suddenly, we no longer need $100K specialized cameras, we only need 16 GoPro Hero cameras mounted just so, and we need Google’s Jump Assembler to put it all together. But, what we’ll get are YouTube-ready, 3D videos that are tailor-made for viewing with – you guessed it – a Cardboard headset. Expect Jump content to appear on YouTube in July, but the camera arrays won’t be publicly available for several months.

Google further announced that the Cardboard app is now available on iOS (get it here), so the other half can see what all the fun is about, too.

And if that weren’t enough, Google announced Cardboard Expeditions: an in-classroom VR experience to give students a view of a location or experience in a controlled setting where the instructor guides the experience. An Expedition pack will include multiple Cardboard headsets and accompanying phones, and a tablet synchronized to the phones that will allow teachers to control the virtual outings.

Look for the updated YouTube app to support VR content soon, and cardboard headsets to be all over your local Starbucks.

Cardboard Redux

Google gets it. They understand that widespread VR is coming soon and that means headsets – those clunky, awkward, hairstyle-destroying […]

With New Offerings, Instagram Comes of Age

Written by: Jake Schneider
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This week, the Golden State Warriors will take the floor against the Cleveland Cavaliers in their first NBA Finals appearance since 1975. As incredibly as the Warriors have played over the past month, the buzz over the past few days may belong to another Bay Area team: Instagram.

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For marketers, Instagram has largely been about building a brand through creative and visual storytelling. Like Tumblr before it, success for brands on Instagram has relied on compelling visual narratives, where both brand and user sit equally at the table as premium content creators.

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Because of this, they’ve given way to a massive influencer support channel for brand engagement and a supplementary channel for authentic content. They rolled out their first trial ads service a year ago – injecting sponsored content into newsfeeds and crafting what would be their offerings, waiting like any good Nor-Cal vintner for the perfect batch.

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What has been missing for brands is direct attribution for business outcomes for advertisers…until now.

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I checked the “this day in history” calendar for important events, and other than Marconi filing his patent for the radio and Dana Carvey and wrestler Lex Luger’s birthdays, “Instagram releases action oriented formats and targeting for ads” is about the biggest thing going for June 2 – especially for brands.

Instagram has taken the time to meld the visual narrative we love with the business outcomes (“shop”, “install”, “sign-up” and “learn more”) direct response marketers need without sacrificing the authentic feel we have come to know from Instagram.

Blending aspirational creative and narratives with specific calls to action can hit multiple goals specific for retailers looking to drive discovery, purchase, and mobile app downloads all with attribution back to campaigns.

Combining these new assets with the recently launched Carousel, Instagram gives brands the potential to extend their story and expand their ecosystem. Providing the user an interactive and near immersive experience evolves Instagram into a destination rather than a vessel for serendipitous content that relies on “link in profile” clicks to further the conversation.

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The ability to provide a deeper, richer front-facing experience through Carousel, along with the ability to extend to actionable outcomes through “learn more” CTAs, could prove to be a game-changer for Tech and CPG brands looking to drive registrations for loyalty programs, innovation sessions, or specific communities that are brand-centric.

It’s been called “a year of progress” by Instagram, but the additions of these actions and interest targeting evolves the platform, pulling it from the periphery as a support/influencer channel and adding it to core digital and digital media strategies as a viable and true power channel.

With New Offerings, Instagram Comes of Age

This week, the Golden State Warriors will take the floor against the Cleveland Cavaliers in their first NBA Finals appearance […]

Three Great Ways for Brands to Use the New Twitter Audience Insights Dashboard

Written by: Rita Mogilanski
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Last week, Twitter launched a new, free dashboard that shows demographic information about your Twitter followers. You can see your followers’ interests, household incomes, net worth, occupations, their buying habits, education levels, and even what credit cards they have.

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Having access to these insights is a great way to inform your content strategy. There are three great tricks that can guide creative and messaging, and even inform other areas of your brand’s marketing strategy.

1. Compare your follower demographics to the general Twitter population.

Add a comparison audience, and analyze “All Twitter Users” versus “Your Followers.” You’re able to see what the general Twitter population’s habits or interests are versus your brand’s, which will show you what resonates specifically with your audience. In the image below, this brand’s audience is much more interested in fast food than the average Twitter user, showing the brand that fast food is an area they can own on Twitter.

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2. Look at the followers you are reaching, as well as the followers who are actually engaging with your content.

This is a great way to see the user behavior of an engaged user versus a follower that was not impacted by your brand’s content. For example, one of our brands saw that among engaged users, 90 percent were using iOs, and among the users the brand was reaching, only 32 percent were using iOs. This information shows that the brand should be targeting mobile users, or keeping them in mind when looking for engagement and participation from followers.

3. Use relevant purchase habits to inform business decisions.

The insights dashboard shows followers’ Consumer Buying Styles and Consumer Goods Purchases, which is extremely helpful for targeting both on social and in-store. For example, if your fans over-index in healthy living, it can inform the keywords you use to target them on Twitter, as well as what other brands to partner with and advertise through, or even how to set up an in-store display.

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Overall, the new dashboard is very insightful and can serve different purposes for different brands. Take the time to click around and see if you can learn something helpful about your audience to inform social content strategy, creative, messaging, and targeting.

Three Great Ways for Brands to Use the New Twitter Audience Insights Dashboard

Last week, Twitter launched a new, free dashboard that shows demographic information about your Twitter followers. You can see your […]

How We Used Google Maps APIs to Help Hunt Monsters

Written by: Tom Edwards
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Editor’s note: Tom Edwards, EVP Strategy and Innovation for TMA Digital Engagement, was a guest blogger on the Google Geo Developers blog today, speaking to TMADE’s use of Google Maps APIs in building a website for GameStop to promote the launch of The Witcher 3: Wild Hunt. Congrats to our GameStop team for a successful program and a post on the Google Geo Developers blog!

If you’re going on a monster hunt, it’s a good idea to bring a map. And if you want to build buzz around the release of a new game, you should have the right tool as well—in our case it was Google Maps APIs. We built a website for GameStop to promote the launch of The Witcher 3: Wild Hunt, an action role-playing game from Warner Brothers and CD Projekt RED. After a visitor logs in to the promotional website, she is dropped into a map of the world and collects clues about where to find monsters. The goal is to be the first person to find each monster and win a prize.

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The game’s launch deadline required us to build the site within a tight timeframe. We chose Google Maps APIs because they provided the tools we needed to build our maps quickly and easily. They also let us focus on the site creative rather than get bogged down with technical issues. We use the Google Maps JavaScript API for the front end, to start the experience and immerse visitors into the virtual world. Then, with the Google Maps Street View Service, we allow users to search for monsters. We took images of the monsters and used overlays to drop them into familiar surroundings.

We use the Street View API to plant the user in a random location somewhere in the world, then visualize their surroundings, including monsters and trails of blood. We set a randomly generated starting point to the map based on five predefined locations. From there we have event listeners in place for ‘mapView: bounds_changed, streetView: visible_changed, streetView: position_changed, streetView: pov_changed, searchBox: places_changed’.

When the user has initialized Street View, we make a call to our API to see if any monsters are within a defined distance from the LatLng of our monster data set. We continue this test any time the position_changed event is fired until a monster is within range. At that point, we update the class of a div that sits above the map view. Each monster is assigned a specific CSS class, which allows us to easily make tweaks.

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Google Maps made it easy to combine the real world of Street View with imaginary creatures from the game. Our goal went beyond just our users having fun — we wanted to build a site that would create genuine excitement around the game and give people a taste of monster hunting in the real world.

How We Used Google Maps APIs to Help Hunt Monsters

Editor’s note: Tom Edwards, EVP Strategy and Innovation for TMA Digital Engagement, was a guest blogger on the Google Geo […]

3 Things to Consider After 72 Hours with the Apple Watch

Written by: Tom Edwards
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Seventy-two hours ago, I was among the 22 percent of lucky customers whose orders were fulfilled for the Apple Watch. Many have asked I summarize my thoughts about what I like, what I think needs work, and what marketers should consider when creating an Apple Watch experience.

What do you like about the Apple Watch?

From Apple’s first announcement last September to receiving it on launch day, I have consumed a significant amount of information about what to expect from Apple’s latest technology. Yet, all of my research did not prepare me for the full experience.

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The watch is beautifully designed and the 42mm face is just the right size. The interface is very smooth and responsive, and I am getting a good feel for which elements add the most value for me and how I want to extend my iPhone experience.

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Setup was incredibly easy and primarily facilitated through the Apple Watch app on my iPhone. After language selection and visually pairing the Apple Watch and iPhone, I dove into setting up my application preferences.

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The key thing to consider if you are looking to invest in an Apple Watch is to understand that it is NOT an iPhone on your wrist, but it is an extension of the iPhone experience. It WILL streamline lightweight tasks such as messages, notifications, and quickly reviewing email.

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I like the flexibility of the interchangeable watch bands; it literally takes seconds to completely change the look of the watch. Third-party band options are already appearing on eBay, and I have ordered a second Apple Watch band myself.

Tom Edwards Apple Watch

What needs work?

Outside of the passcode keypad, there is not a consistent input mechanism beyond voice. Responding to messages either consists of predetermined phrases, emoji, or voice response. This is fine 90 percent of the time, but for those times when it is not convenient to speak your response it will require you to pull out your iPhone. #FirstWorldProblems

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The same goes for making and taking calls on the Apple Watch. Be prepared to look like Dick Tracy when you are speaking into your wrist. Calls are better meant for taking on your actual iPhone.

Dick-Tracy

One surprise was Facebook was noticeably missing from the Apple Watch app store on launch day. You still receive notifications from the app, but there is not a native Facebook Apple Watch experience as of yet.

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One additional missing element is a browser experience. There are third-party apps that provide an abbreviated browsing experience, but there is not an official Apple Watch browser. Siri is voice-based, and any search query that is not tied to an existing app function is handed off to the iPhone.

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I have experienced accelerated battery drain on both my Apple Watch and paired iPhone. Also, Handoffs between the watch and app can be awkward in some third-party apps. Upon initial setup, a number of applications have to be preconfigured via the iPhone prior to working with the paired Apple Watch.

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How can marketers benefit from the Apple Watch?

For brands that have a native app in market, the Apple Watch can provide a way to extend the value of the application if marketers focus on creating utility. From a shopper marketing standpoint, Target’s focus on list creation is a good example of taking a single element of the app experience and using the Apple Watch to drive a specific user behavior.

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Target’s Apple Watch app initial user experience

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Target app example of highlighting item location via Apple Watch

I have used the Starbucks app extensively over the past 48 hours. The “glance” tells me how close I am to a Starbucks location as well as extends their loyalty program, and I can leverage Passbook for quick payment for my morning Americano. I have been impressed by the ease of use and the value the app is bringing me through a simple experience.

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The key areas of focus for marketers are understanding how to leverage both short and long notifications to influence certain behaviors while also leveraging the most relevant data to visualize – via a glance – to sustain ongoing wrist engagement.

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American Airlines is simplifying the boarding experience

By focusing on extending apps through the lens of consumer value and lightweight interaction, marketers can capitalize on staying at the top of mind through a user’s wrist.

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Uber’s Apple Watch experience

 

Follow Tom Edwards @BlackFin360

3 Things to Consider After 72 Hours with the Apple Watch

Seventy-two hours ago, I was among the 22 percent of lucky customers whose orders were fulfilled for the Apple Watch. […]

Art + Science = Facebook’s Anthology Program

Written by: Tom Edwards
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I recently attended the latest Facebook Openbook event in NYC. The topics included the latest video product updates and the unveiling of the new Anthology initiative.

Openbook

Anthology is a creative brief based program that combines the insights and scale of Facebook with the reach and relevance of large publisher partners.

Anthology

Facebook is providing access to insights rooted in detailed analyses of target audiences to inform publisher creative. Their goal is to combine art and science to inform the creation of highly relevant and shareable content that drives business.

Facebook Anthology Purpose

There are seven initial partners in the program:

1. Vox Media – Millennial-focused media entity targeting sports (SB Nation), tech (The Verge), gaming (Polygon), real estate (Curbed), food (Eater), and retail/shopping (Racked)

Vox Media

2. Vice Media – Millennial-focused media entity that creates over 6,000 pieces of content daily across 10 primary channels covering news, music, tech, food, sports, and fashion, all by young people and for young people

Vice

3. Oh My Disney – Brings the ability to leverage assets and properties of Disney in short-form content that is designed to be shared

Oh My Disney

4. The Onion – Satirical news content creator

The Onion

5. TasteMade – Mobile-centric video network that reaches 25 million people monthly

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6. Funny or Die – Original and UGC comedy and pop culture content creator

Funny Or Die

7. Electus Digital – Properties include Collegehumor.com, Dorkly (Geek Culture), and Nuevon (Hispanic)

Electus Digital

In the unveiling, each publisher partner had created a mock “anthology” based on Facebook insights and a hypothetical brand/agency creative brief. Each anthology program had its own unique creative slant based on the insights provided by Facebook and the unique perspective of the publisher.

ForD Anthology

In the future, the publishers will produce the content and partner with Facebook to distribute the content through both Facebook’s media network and their own distribution properties.

anthology example

The Anthology program can be beneficial for brands and agencies alike. It is a quick way to collaborate with some of the most relevant millennial-focused publishers, as well as leverage proprietary user data and insights provided by Facebook.

Follow Tom Edwards @BlackFin360

Art + Science = Facebook’s Anthology Program

I recently attended the latest Facebook Openbook event in NYC. The topics included the latest video product updates and the […]